Destiny 2 Hotfix 6.2.0.6  > News | Bungie.net

Destiny 2 Hotfix 6.2.0.6 > News | Bungie.net



Destiny 2 Patch 6.2.0.6 > News | bungie.net





























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Activities

Melting pot

  • Adjusted map frequency weighting for Disjunction and Cathedral of Dusk.
  • Fixed an issue where players were unable to progress the weekly Crucible challenge in Crucible Labs.

King’s Fall Raid

  • Fixed an issue where Daughters of Oryx would take additional damage from Rocket Launchers and other sources.
  • Fixed an issue where players could survive certain wipe mechanics during the activity.
  • Fixed an issue where players could sometimes spawn behind doors during the Warpriest encounter.

Gameplay and investment

Armor

  • Fixed an issue where the Sword Scavenger Enhanced Season Mod and Sword Scavenger Leg Armor Mod would stack. If you equip one of these mods, you will no longer be able to equip the other.
  • Additionally, the regular and artifact mods from Machine Gun Scavenger were also able to stack. This has been fixed.

weapons

  • Fixed an issue where the Touch of Malice plague projectile could affect allies, blinding them and causing them to take more damage from Pain Weapons.
  • Fixed an issue where the final round of Touch of Malice would incorrectly double its damage when hitting a Divinity field.

Skills

  • Fixed an issue where Spark of Feedback Fragment could cause abilities, buffs, and debuffs to stop working in rare cases.

Platforms and Systems

  • Removed embedded links in Korean purchase dialogs not working on Xbox and PlayStation consoles.
  • Fixed a crash that could occur at startup on PlayStation 4 when users own a large number of platform rights.
  • Fixed an issue where the 120Hz refresh rate option was missing on PlayStation 5 and Xbox Series X.

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