a new Splatoon 3 update just dropped, with Nintendo issuing version 1.1.1.
This is a notable patch as there are changes and fixes to various aspects of the game. Splatfests, player controls, multiplayer, Salmon Run, and single player have all been tweaked in one way or another.
One aspect worth noting specifically is that Nintendo adjusted the occurrence rate of Tricolor Battle, and from the defending team’s perspective, they will trigger less frequently than before. However, Nintendo says the change is “temporary.”
The full patch notes for the Splatoon 3 version 1.1.1 update are as follows:
Holiday Festival Changes
- Tricolor Battle occurrence rate has been adjusted. From the perspective of the defending team, they will fire less often than before.
Changes to player controls
- Fixed an issue where it was possible to jump further than usual with a Squid Roll when making a certain input while charging a Squid Surge.
- Fixed issues that occurred when playing for a long time without closing the software, such as shots from the player’s primary weapon not firing correctly.
- Fixed an issue where the player could move across the surface of the water or stand on top of the water when moving quickly. For example, when performing a Dodge Roll with Splat Dualies.
- Fixed an issue where connection errors occurred with high frequency at the end of battles due to the connection environment.
- Fixed an issue with Bloblobber where the collision detection of the third and fourth drops of a single blast became extremely small.
- Fixed an issue where cash and experience would not be awarded under certain circumstances when a battle ended early due to lack of players.
- Fixed an issue where in certain modes a player would not be able to cancel matchmaking when not enough players were gathered. Matchmaking will now automatically cancel after a certain amount of time has passed.
- Fixed an issue in Sturgeon Shipyard where it was possible to enter from the back of certain drawbridges.
Salmon Run Changes
- Fixed an issue where connection errors occur with high frequency at the end of jobs due to the connection environment.
- Fixed an issue with Mudmouth eruption events where Mudmouths would move in an unintended manner.
- Fixed an issue that caused some players with identical titles to be considered “Rank Supporters” and not earn Rank Points.
- Fixed an issue where submerging Maw’s continuous damage from certain special weapons would cause the game to crash.
- Fixed an issue where players would get stuck inside the stage terrain.
- Fixed an issue where, at the end of the battle, the amount of Grizzco Points earned would be displayed smaller than the amount actually added to save data, causing cases where the player was unable to collect rewards.
- Fixed an issue where messages at the start of Wave 3 could change based on whether or not King Salmonid spawned.
Story Mode Changes
- Fixed an issue where after completing the final stage, a communication error would occur in the middle of a certain cutscene and return the player to the square.
- The scenes after the erasure can be seen by erasing the final stage again.
- In cases where this error occurred, the final stage is treated as deleted and the stage can be skipped from the pause menu when retrying.
- Fixed an issue when launching the game for the first time where the game could get stuck and not advance from the black screen after the screen where the yellow and blue inks mix.
- Fixed an issue downloading a battle replay that would occasionally cause the game to not advance.
- Fixed an issue where the game would crash when updating the schedule when trying to join a friend.
- Fixed a rare issue where the game would crash while the player was visiting a store.
- Fixed an issue where a communication error could occur while a player was trading gear in a store.
- Fixed an issue where a connection error could occur when purchasing a weapon. It would appear that a player has the weapon equipped despite not being able to purchase it, which would cause a connection error if the player attempted to join a battle.
Because this update patch focuses on Splatfest-related changes and bug fixes that can have a significant effect on game progress, we’ve prioritized its release.
Please note that changes to the Tricolor Battle frequency should be considered temporary. For now, there will be a few more instances of players selecting Tricolor Battle but being placed in a Turf War battle instead. Going forward, Splatfest matchmaking specs will continue to be adjusted and this issue will be fixed. We are planning to implement these adjustments with the new season starting in December.
The next patch will mainly focus on balance adjustments and other issues that were outside the scope of the current patch.
We continue to monitor and analyze battle data and plan to make adjustments at the midpoint of the current season.
All players can download the new game update now.